#pragma bank 255

// Background: room

#include "gbs_types.h"

const void __at(255) __bank_background_9_map;
const UBYTE background_9_map[] = {
    0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,2,3,3,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,2,3,3,3,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,6,3,3,7,8,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,6,3,3,9,10,5,11,5,5,12,13,14,5,5,5,5,5,5,5,5,6,3,3,15,16,5,5,5,5,17,18,19,5,5,5,5,5,5,5,5,6,3,3,20,21,5,11,5,5,22,23,24,5,5,5,5,5,5,5,5,6,3,3,15,25,5,5,5,5,26,27,28,5,5,29,30,31,32,5,5,6,3,3,15,33,5,11,5,5,5,5,5,5,34,35,36,0,37,5,5,6,3,3,38,39,5,5,5,5,40,41,42,43,44,45,46,47,48,49,5,6,3,3,15,16,5,11,5,5,50,51,52,53,54,55,56,57,58,59,60,6,3,3,61,62,5,5,5,5,63,64,65,66,67,68,69,69,69,70,71,6,3,3,72,73,5,5,5,5,63,74,75,76,77,78,0,0,0,79,71,6,3,3,15,80,5,5,5,5,63,81,82,83,84,85,0,0,0,86,71,6,3,3,87,88,89,90,91,92,93,94,95,96,97,98,95,95,95,99,100,101,102,3,103,104,105,106,107,108,109,110,111,112,113,113,113,113,113,114,115,116,117,102,3,3,1,118,119,120,121,122,123,124,5,125,126,127,136,137,138,139,140,141,102,3,118,0,142,143,144,145,146,147,5,148,149,150,151,5,152,153,0,154,155,102
};
